By Zana & A.J. Ireland
This clinic is
titled Digital Command Control: The Wave of the Future. Recently, I was asked
the question: "DCC has arrived and is the technology of today, everybody's
using it so, why don't you change the title of your clinic?" My answer is
that digital command control is still evolving rapidly. Today's digital command
control is moving beyond the basic NMRA DCC Standards and RPs to encompass many
new technologies that will compliment and enhance the basic things we can do
with the track format defined by the NMRA. It's an exciting time for model
railroaders all over the world and DCC is still the wave of the future in train
control.
Digital Command
Control makes reliable, realistic train operation and simplified layout wiring
a reality. With DCC you control multiple trains independently on the same
section of track without blocking. In the real world, engineers control the
speed and direction of real trains. Engines operate under their own power
independent of the track. Each engine has its own motion characteristics such
as how fast it speeds up (acceleration) and how long it takes to slow down
(momentum). A locomotive's performance is influenced by whether it is operating
alone or as part of a multiple unit lash-up. The weight of the train also
affects its performance. DCC gives you reliable control over all these
variables.
You become the
engineer at the throttle, controlling speed and direction of one or more
locomotives, each with its own performance characteristics. As a good engineer,
you must obey the signals and watch for other trains because, there are no
electrical blocking restrictions with DCC to prevent those pesky
"cornfield meets."
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With conventional
blocking, train operation depends on track wiring that can be extremely
complex. Each block is powered and wired separately to allow more than one
train to move around the layout. Trains move one block at a time by using
insulated blocks and toggle switches to control power routing. This requires a
lot of time and expense to wire and debug before you are up and running. Once
you have it wired, you have to learn to "play the piano" and remember
the rules to keep the trains moving.
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With DCC, train
operation depends on the decoder installed in the locomotive. The track is
powered by a command station and/or booster connected to a transformer. Each
locomotive operates independently over the track. Several locomotives can be
moving at different speeds and in either direction at any time on the same
electrical section of track. Blocking is not required for train control. It's
easy to move engines around in the yards and park them close to one another
without worrying about where the insulated sections are. It's easier to operate
trains in the wide open spaces, too! DCC lets you run your trains instead of
running your track.
Digital Command
Control will revolutionize the way you run your railroad and it doesn't have to
cost an arm and a leg. Whether you have an existing railroad or are starting a
new one, DCC can work for you and let you run your trains the way you've always
wanted!
The NMRA
Digital Command Control Standard defines the basic communications structure at
the track level for digital control signals via the rails. The standards
specify a communication protocol between transmitter and decoder without
specifying transmitter and decoder hardware. The data needed to operate each
decoder is transmitted in packet format on the rails in the form of a balanced
square wave. This baseline packet format allows for interoperability among
equipment made by different companies that support the standard.
Interoperability
is the most important advantage of the standard. Interoperability means that if
you have a DCC compatible decoder, you can run it with any DCC compatible
command station. This is very important since the major part of your investment
in any DCC system is in the decoders. We have all heard the horror stories:
"I have a fortune invested in this equipment and now I can't even get
spare parts any more much less expand my system!!!" Any system that is
available from more than one source is not as likely to disappear and leave its
users stranded. Also, having equipment available from multiple suppliers
creates competition in price and features to the benefit of the end user.
The standard
does not cover the actual command stations or control equipment used to operate
the decoders or the features they offer. You can buy a full-featured DCC
command station or a basic DCC command station. You can spend more money or
less money. There is a place in the market for both low end and high-end
equipment. You decide what makes sense for you and your railroad.
Because of the
DCC standard we have already seen the cost of Digital Command Control systems
drop dramatically. In the early days, a "starter" system ran about
$1000 and decoders were $95 each. Today a system that does much more than those
early systems costs about $325 and decoders can be purchased for less than
$30.00.
Today’s NMRA
DCC Standard provides a framework for interoperability without precluding
manufacturer innovation. Some innovations we have seen that are not required or
covered by the standard include: automatic reversing boosters and devices, 128
speed step control, analog locomotive operation, various cab bus systems, a
network for layout operation, cost effective decoder harnesses, block detection
systems, sound decoders, system upgradeability, new "painless" ways
of installing decoders and much more to come. The standard is just the starting
point!
Recommended
Practices (RP’s) are adopted from time to time to give manufacturers additional
guidelines for interoperability. Several RP’s have already been adopted to
cover the NMRA recommended locomotive plugs, the extended packet format that
allows for decoders to receive and process more information, the programming RP
and the "fail-safe" RP. The NMRA DCC working group is continuing to
work on additional RP’s and refinements to the standard. Once new RP's are
adopted manufacturers will begin to incorporate the ones that make sense in the
marketplace. Hopefully, these new RP’s and changes to the standard can be
incorporated in a way that will be backwardly compatible with existing
equipment.
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Manufacturers that
build interoperable DCC equipment compatible with the NMRA's DCC Standard use
the DCC logo to let customers know that they support the NMRA's standards effort
by producing compatible equipment. Various groups who support the DCC effort,
including the DCC working group and the DCC SIG also use the logo. This symbol
is not a conformance seal.
The NMRA
conformance & inspection program covers all aspects of model railroading
interchange, not just DCC. Many people who have heard a lot about the NMRA DCC
standard are surprised to learn that the NMRA actually has standards covering
couplers, track gauge, wheels and much more. The NMRA conformance and
inspection program was relatively inactive until 3 or 4 years ago. Now, the
NMRA is working to revive this program. To that end, the NMRA has established a
conformance testing program for DCC equipment and for other model railroad
products as well. The NMRA is now issuing conformance seals based on the tests
they are performing. Let's briefly review the conformance seals that have been
issued for equipment manufactured by DCC companies and "non-DCC"
companies. (Since locomotives must conform to more non-DCC than DCC standards
& RP's we have not counted the ones that follow the NMRA plug RP as DCC
products.) In 1996 (the first year of the C&I revitalization), 9 seals were
issued (8 for products made by DCC manufacturers and 1 for other products). In
1997, 13 conformance seals were issued (2 for DCC and 11 for others). Through
June of 1998, 51 conformance seals have been issued (none for DCC specific
products although some previous seals were updated). As you can see, the
C&I program has grown beyond just DCC.
According to
the NMRA, an NMRA Conformance Seal is not an endorsement or guarantee by the
NMRA. It is merely a statement that a particular product passes a particular
test to determine whether, in the opinion of NMRA volunteers, it conforms to a
particular NMRA Standard. It is important to remember that the NMRA conformance
tests are administered and defined by dedicated NMRA volunteers who are working
very hard to turn the C&I program into a useful tool for NMRA members.
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Whether a particular DCC
product carries the DCC compatible logo or an NMRA conformance seal is not
really the most important thing to consider when choosing a DCC system. You
really need to look at the "big picture." In some cases, a product
that carries the NMRA seal may not have the features you really want to run
your railroad. For example, there are DCC products that have the NMRA seal but
do not offer 128 speed step control and others that do not provide for easy
operation of non-DCC equipped locos. In the end what is really important is
interoperability and getting the features you want at a reasonable price.
When we talk
about interoperability, we mean that components from one DCC manufacturer will
work with DCC components made by another DCC manufacturer. The purpose of the
Standard and RP’s are to insure this interoperability. Because of the
complexity of the technology involved with DCC standard, this is not always as
easy as it sounds. In some cases, the Standard & RP’s do allow conflicts to
occur. Nobody’s perfect but the DCC community is working together to resolve
issues as they come up. The bottom line is that in over 99% of all cases, DCC
products that claim to be DCC compatible do in fact interoperate very well. In
the few cases where problems have occurred, DCC manufacturers have moved
quickly to provide solutions. The DCC Industry (Digitrax, Lenz, North Coast
Engineering, Ramtraxx, Real Rail Effects, SoundTraxx, Wangrow, Easy DCC, and
several others) have been producing interoperable systems for many years now
without the NMRA's conformance process. The formalization of the conformance
process by the NMRA will in no way obsolete or diminish the interoperability of
DCC compatible equipment that is currently on the market.
Several DCC
manufacturers build DCC compatible equipment but choose not to submit products
for conformance testing. Does this really impact the value of these products to
you as a consumer? Are they "defective" in some way? The answer in
both cases is absolutely NOT! There are a several valid reasons that a
particular product might not have an NMRA conformance seal: 1. The NMRA DCC
standard/RP’s may not apply to that product. For example, there is no Standard
or RP that covers DCC throttles, boosters or command bus or network strategy
that the DCC systems use. 2. The NMRA DCC standard is narrowly drawn in some
areas and loosely drawn in others and in some cases a manufacturer may feel
that it is more important to offer a particular feature than to slavishly
follow a particular NMRA directive. Instances like this typically do not affect
interoperability or compatibility but might preclude a given product from
having a conformance seal. The Roco Digital Crane is a good example of this. 3.
It is the opinion of some DCC manufacturers that the NMRA’s conformance testing
has not been adequately documented and verified and therefore, they choose not
to submit products for testing. These manufacturers have all made their
concerns known to the highest level of the NMRA and are working with the
organization to address these issues in the hope that the C&I program can
become useful to both manufacturers and consumers alike.
You will
definitely continue to see products that are DCC compatible as well as products
with the NMRA conformance seal. When you choose a DCC system, be sure it is
either NMRA DCC compatible or conforming and, most importantly, that it has the
features you are looking for!
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DCC has
advantages for everyone from the beginner to the advanced modeler and for every
layout from the smallest to the largest. For beginning and intermediate
modelers (most modelers classify themselves at this skill level) the advantages
of reasonably priced simple command stations and simple layout wiring are very
important. Start with a relatively low cost command station and add components
as your interest grows. If you decide you want more advanced features and
functions from your command station or if you want to add a computer, it's an
easy transition from basic to full-featured command stations. The equipment you
already own moves on with you as you add more features to your system. Your
largest investment in time and money is in the decoders you install in the
locos. These are upwardly compatible as you expand and add to your system. By
simply adding components you can grow into a more advanced system at your own
pace and as your budget allows.
Most home layouts
are small or medium sized. They typically have a limited amount track available
for block control. DCC has a real advantage in these situations. Since blocking
is not required you can operate more locos in a smaller area.
For the large
home or club layout DCC offers truly prototypical operation and minimum wiring
hassle.
Modular layouts
running with DCC can operate more than 2 or 3 trains at a time. Let's face it,
the outside loop running clockwise and the inside loop running counterclockwise
all day isn't very exciting. The ease of wiring makes modular hook up simple
and lets you get operating sessions up and running more quickly.
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All DCC systems
are made up of various components that are connected by a command bus.
Generally, DCC decoders and boosters are interoperable and DCC command stations
are not interoperable. This is because each DCC manufacturer uses its own
command bus structure. The way communications are handled by any given system
are very important to overall system performance and to system expandability.
When you are making your decision about which system to choose we recommend
that you look carefully at what each manufacturer's of bus structure has to offer.
Some factors to consider are ease of hook-up, ability to run multiple devices
without slower response times, future expansion capabilities and overall system
architecture.
Digitrax's
LocoNet is a collision sense multiple access bus with carrier detect. Lenz's
X-bus and Xpress Net are "polled" buses. Wangrow/NorthCoast bus is
similar to X-bus. As other manufacturers enter the market they are adopting
their own communications structures.
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To create a DCC system you will need each of the following:
One Command Station (to
generate the command signal)
One or more Power Supplies (for
power to run the locomotives)
One or more Boosters (to
combine the signal with the power and put them on the track)
One or more Throttles (to send
your commands to the system)
One or more Mobile Decoders (to
decode the signal and control the locomotives)
Most
DCC Manufacturers provide everything you need (except for the transformer) in
starter sets.
Optional equipment:
Automatic Reversing Devices, Accessory Decoders
for turnout and other accessory control, Programming Devices, Signaling,
Transponding and Detection Devices, Sound and other specialty decoders.
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Basic Command
Stations: Control speed and direction of a limited number of trains. Some allow
programming, others do not. These stations usually cost between $200 and $400.
Full Featured
Command Stations: Control speed and direction of up to 127 trains. Can access between 99
and 9,999 locomotive addresses. Control accessory decoders. Control limited
throttles. Allow programming of decoders. These stations offer a wide variety
of options and features. They cost between $350 and $800.
Computer
Control Command Stations: Control the layout from your PC or MAC. Software
prices range from "Freeware" to over $100. Some packages require
command stations to generate the DCC packets others use boosters and the computer
directly generates the packets.
Multi-Format
Command Stations: Can generate command control signals for DCC along with command control
signals for other command control systems at the same time on the same track.
For example, DCC decoders and Marklin "Motorola" format decoders can
run on the same set of track with a multi-format command station.
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All DCC systems
require an external power supply. Follow the manufacturer's recommendations to
get the best performance from your system. Generally, you can use any model
railroad transformer to get started. Bear in mind that most of these railroad
transformers were designed for block operation, running one train in a block.
As your DCC system grows you will probably need to upgrade your transformer so
that you can run more trains in a section. Some DCC manufacturers offer cost
effective ready to run transformers. Build it your self transformer kits are
also available if you want to save a little cash!
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The various
manufacturers call these devices boosters, power boosters or power stations.
These devices take the DCC signal generated by the DCC Command Station and
electrical power generated by the transformer and combines them to provide the
power with the encoded digital packet signal to drive the rails. This device is
called by several different names by the various DCC manufacturers.
Standard Boosters
simply boost the DCC signal and Auto reversers allow for complete automation of
reverse loops. Boosters come with current ratings from 2.5 amps to 8 amps (the
maximum legal limit). Boosters range in price from the NMRA F9 "build it
yourself" to around $300.
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Full Featured
Throttles (Cabs): Can access addresses for locomotives on the layout. Can set up
consists of locomotives. Some Full Featured Throttles can assign trains to
limited throttles and control locomotive functions and control accessory decoders
on the layout.
Limited
Throttles (Cabs): Throttles that are used as input devices with Full Featured and
Computer controlled Command Stations.
Wireless
Throttles (Cabs): Radio and IR Throttles that are used as input devices to radio and/or
infrared receivers. These receivers relay the input information to the command
station.
Most DCC
throttles are different from any conventional throttle you have ever used. This
is because DCC gives you many more options than you had with conventional
throttles. All of these throttles have the traditional throttle & direction
control, like throttles you might have used in the past. In addition, these
units might also access locomotive functions (turn lights on and off, activate
sounds, etc). Some of these throttles even let you run more than one train at a
time. Some customers want simpler DCC throttles or throttles that are more like
throttles on an older system they ran before DCC. Simple DCC throttles are
available but they don’t give you access to all the possibilities of DCC. If
you are worried about complex throttles, think back to the first time you read
about block control and how complicated it all seemed then. If you are worried
about how to explain these new-fangled doo dads to your operators, consider the
"joys" of explaining how to run your present blocked system to them.
Converting to DCC does involve a learning curve but the rewards of prototypical
operation are worth it!
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These are the
"chips" that go in the locomotives. Sometimes they are called
receivers but they are really more that just receivers. Decoders actually
decode the DCC signal and control the engine's speed and direction. There are
many different decoder choices available. Decoders let you program locomotive
characteristics like acceleration, deceleration and, starting and mid-point
voltages. Some may have built in light and function controls as well. Some can
simulate lighting effects like Mars lights, ditch lights, Gyra lites, rotating
beacons & other special effects. There are other decoders that include
sound and motion control in a single unit. Mobile decoders cost between $20 and
$200 depending on the manufacturer and the features you choose. You can even
build decoders yourself from a kit.
Standard DCC
decoders typically have an address range from 1 to 127 and Extended Packet
Format (EPF) decoders have addresses from 1 to 9,999.
Some DCC decoders
can be used to run Hi-rail locomotives like Lionel and American Flyer and three
rail AC Marklin Locomotives. Check with the manufacturers on this one!
With most DCC
systems you can run one analog locomotive (without a decoder) along with the
digital ones. This lets you convert your fleet gradually. You may also have
some locomotives are too small or too valuable as collector's items to be
converted but you still want to run them on your DCC layout. If one of your
friends brings his unconverted locomotives over to run on your layout, your DCC
system can probably handle it. And it goes the other way too, if you want to
run your DCC equipped locomotive on a regular DC layout, many DCC decoders
automatically convert to DC operation if there is no DCC signal present. Check
with your manufacturer about the availability of this feature. Analog
locomotives tend to "sing" when sitting still on DCC layouts. This
noise decreases as the analog locomotive accelerates and runs. The noise is
caused by the DCC track signal. This noise can be significantly reduced by
using conductive brush lubricants such as Aero-Car Technology's
"Conducta" and by assuring that there is no vibration inside the
locomotive that will add to the noise generated. It is best to park your analog
locomotive on an un-powered section of track when it is not running to cut down
on heat build up inside the engine. If you want more information on Aero-Car
Technology's products contact your local hobby dealer.
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Control stationary accessory devices such
as switches and building lights. Stationary decoders cost between $50 and $85.
Some control more than one accessory and some allow you to use either slow
motion (Tortoise type) switch machines or solenoid (Atlas Snap type) switches.
If you want to build these yourself, printed circuit boards and instructions
are available from the DCC Working Group.
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The possibilities
with DCC are nearly endless. New products are being developed at a rapid pace
so if there is something you wish your layout could do, there will probably be
a way to do it with DCC before long.
Today there are
several computer based decoder programmers, automatic reversing devices, power
management devices and block detection devices. In the future we will see
signaling systems, sound systems and more.
With the adoption
of the DCC standard there is a variety of different equipment available. You
have lots of choices of features and price ranges. Since the market is changing
so rapidly, it’s best to contact the equipment manufacturer, importer or dealer
to get the latest information on any system you are considering.
Special
interoperability note: DCC decoders and boosters are generally interoperable
but command stations are not. For example, you can use Digitrax decoders with Lenz
command stations or Lenz decoders with Digitrax command stations. You can use
Digitrax and Lenz decoders together with either command station. Note that some
systems use components produced by a common manufacturer and have a common
command bus structure that does allow some throttle interoperability.
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Now let's turn
our attention to track wiring. You will need to consider your layout power bus
wiring, your command bus or network wiring and in some cases separate feedback
bus wiring. With DCC the signal and the power go hand in hand so your
locomotive must have good conductivity to insure reliable train control. DCC is
more tolerant of dirty track than some other command control systems because of
the fact that DCC commands are sent over and over to the decoders. Periodic
track cleaning will still be needed.
Track Wiring
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Early proponents
of DCC touted the fact that you can hook up your railroad with just two wires.
While this is technically correct, there are some issues that need
clarification here. If you are wiring a new HO layout it is a good idea to use
at least 12 gauge wire with feeders to each rail every 10 feet or so as a power
bus. If you have an existing layout, the general rule is that if you can run
regular DC engine around the layout, the wiring should be able to run DCC
without problems.
Unless you need
to section your layout for added power, the only gaps you need are for hard
shorts such as reverse loops and un-insulated frogs. If you are already wired
for block control, you probably don't need to rewire to use DCC. Just open all
your blocks so that the entire track has power and you are ready to go. If you
are using common rail wiring and you wish to section your layout, you will need
double gaps to separate the sections.
Remember, no matter how you control your trains, you
should always use safe wiring practices.
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Even though
blocking is not required for train operation with DCC, sectioning the layout
has two advantages:
1. To provide
additional power to operate more locomotives than one power supply can handle.
For example a 4 amp booster and power supply will operate between 6 and 10
average N-scale locomotives, between 4 and 6 HO locomotives and 2 to 4 G scale
locomotives. You can run more equipment by sectioning the layout and adding
additional boosters and power supplies. For large-scale operations you can use
higher current boosters to deliver more power to individual sections if needed
to run more trains. Just a note about boosters and current ratings: most DCC
boosters will require an external fan in order to output the stated maximum
current for extended periods of time. This is not an issue for most modelers
but if you experience booster shutdown, you should consider adding fans to
increase heat-sinking capability.
2. To prevent
total layout shutdown when shorts occur in any given section. If a short occurs
in one section, only that section shuts down, the rest of the layout keeps
operating. The reason for this is that all of the boosters are linked to the
command station and will continue to receive the DCC signal and output it to
their own section of track.
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Follow your
system manufacturer's instructions for wiring your DCC Command Bus or Network
and Feedback Bus.
Digitrax LocoNet
requires a 6 conductor phone wire network phone jack type outlets. These
outlets can be daisy chained around the layout. This system is topologically
similar to an Ethernet type computer network. LocoNet does not require a
separate feedback bus.
Lenz's X-bus and
X-press Net require a 5-conductor command bus with DIN jacks. This system
requires a separate feedback bus.
The
Wangrow/Ramtraxx/North Coast cab bus is similar to the Lenz X-bus.
Throttle Connectors
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There are several
different connectors in use by different manufacturers for plugging throttles
in to the command bus or network. You may prefer a different plug in connector
for your throttles than the one your manufacturer ships with their throttles.
Generally, you can rewire any throttle to use any plug arrangement that you
prefer as long as you use the correct pin out. So, if the system you like uses
DIN5’s and you would rather have stereo jacks or RJ12’s ask the manufacturer
for throttle re-wiring instructions.
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You can operate
reverse loops manually or automatically using DCC. You must double gap
(completely isolate) both ends of the reversing section. If you choose manual
operation you will power the reverse section separately and use a switch or
relay to handle the polarity change as the locomotive enters and leaves the reversing
section. If you use an auto reversing strategy you will power the reverse
section separately and use an auto reversing booster or other auto reversing
device to handle the polarity change. Note that when the polarity change occurs
DCC equipped locomotives will continue at the speed and in the direction
commanded but any analog engines running will reverse direction because they
"see" the polarity change and respond to it. If you choose the auto
reversing booster strategy, you will need at least two boosters. One will be
the system reference booster and the second will be the auto reverser. The good
news is that you can run more than one reversing section on a single
auto-reversing booster. Also, note that some auto reversing devices require
that you make changes to locomotive wiring where the pickups are not "side
by side" on the locomotive. This is an issue in many steam locomotives
where one power pickup is on the locomotive and the other is on the tender.
How Many Trains Can I Run?
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The actual number
of trains you can run is determined by several factors. Seriously, how much
room do you really have to run trains? For most people the answer is "Not
Enough!" To figure out how many trains you can run with DCC you’ll need to
know the address range supported by your system and your decoders, how much
power you will need to run a given number of locomotives and how many throttles
your system will support.
Address Range:
DCC systems
can access anywhere from 6 to over 9,000 addresses. This is the number of
addresses you can assign to your decoders, not necessarily the number of
locomotives you can run at a time. Some decoders can only use "2-digit
addressing" others can use both "2 digit" and "4 digit
addressing". The advantage to 2 digit addressing is that it is much
simpler to use. The advantage of 4 digit addressing is that you can assign the
number painted on the side of the locomotive as its address. Most DCC systems
can run both types of decoders on the same layout.
Power
Requirements: The number of trains you can actually run will ultimately be determined by
the amount of power you supply to your layout. Each DCC booster is rated for
between 3 & 8 amps. This means that you can run as many locomotives as your
booster can power. To run more locomotives, you’ll need to add more boosters.
How Many
Throttles Can Your System Support?: Another factor that determines how many
trains you can run is the number of throttles your system will support. DCC
systems support from 4 to over 200 throttles. Check with your manufacturer if
you are planning to have a lot of operators.
How Can I Customize Each Locomotive’s
Performance?
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Each decoder
installed in your locomotives can be programmed to have its own unique
personality. When you program DCC decoders, the command station sends
programming information to decoders and the decoders store that information for
future use. You do not have to open up the locomotive to program decoders. Just
press a few keys and you are ready to go. Each decoder can have a different
personality and it "remembers" its programming until you change it.
We use configuration variables or "CV’s" to set up various operating
characteristics in our decoders.
DCC decoders have
a wide variety of features. Not all features are important to everyone so, you
will find decoders available in a wide variety of feature combinations and
price ranges. The following is an outline of most of the features available in
today’s decoders. Check with your manufacturer to be sure whether the decoder
you are buying has the features that are important to you. Remember that DCC
decoders are interoperable and you don’t have to put the same decoder in every
locomotive.
Locomotive Address
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The locomotive address is a two digit
(CV01) or four digit number (CV17 & 18) assigned to a certain decoder. This
is the number you will use to access the locomotive in your system. Some
systems use color designations instead of numbers but in reality, these colors
correspond to numbers.
Locomotive Speed Controls
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Because DCC is a digital system, discrete
speed steps define locomotive speeds. The DCC standard calls for 14 forward and
reverse steps for speed control. Some decoders offer advanced 28-step operation
to give you even more speed control. And if that's not enough, how about 128
step operation. With 128 step operation you have extremely fine speed control.
You can really make those locomotives crawl! The ability to take advantage of
more speed steps depends on the throttle you are using. The number of speed steps
a particular decoder can use is determined by the manufacturer, some systems
use CV29 to set up which mode the decoder will operate in.
Speed Stabilization or Back EMF Speed
Control
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This is cruise
control for your locomotives. Some decoders have this feature that lets you set
a speed for your locomotive and have it run at that speed "up hill and
down dale." It is also called load compensation. This is particularly
useful for low speed operation when 128-speed step control is not available.
Decoders that offer scaleable speed stabilization let you select how much of
this effect your system will implement with any given locomotive. This type of
speed stabilization let's you avoid the problem of the "pushy pusher"
that was inherent with non-scaleable versions of back emf decoders. In this
scenario, because the stabilization is constant, speed stabilized rear end
helpers would often create the "concertina" effect with trains moving
up grades.
Acceleration & Deceleration Rates
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Acceleration is
the rate at which the decoder increases speed from one speed step to the next
in response to a new increase speed command. The acceleration rate (CV03) can
be set to simulate train weight. Deceleration is the rate at which the decoder
decreases speed from one speed step to the next in response to a new decrease
speed command. The deceleration rate (CV04) can be used to simulate inertia.
Just like the prototype, you can set your locomotives to get off to a slow
start because of a heavy load and to take a long time to come to a stop because
of the inertia of the train once it is moving.
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It’s easy to confuse the throttle response
curve with acceleration & deceleration. The throttle response curve is the
relationship of the motor voltage (throttle setting) to the speed step command
sent by the command station. Acceleration and deceleration are the rate of
change from one speed step to the next up or down.
The Graph below shows the various curves
that can be created using V-start and V-Mid adjustments or by programming the
user loadable speed table for each discrete speed step.

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The default motor voltage/speed curve is a
straight line from stop to maximum speed. However, since locomotives don't
really accelerate this way, DCC decoders let you alter this speed curve to
simulate prototypical train motion. Let's look at the different ways to control
locomotive speed and motion that are available with DCC. The chart above shows
the default speed curve and how you can modify it by using V-start, V-mid &
V-max.
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Because the signal is digital, the
throttle response curve has 14, 28 or 128 discrete speed steps.
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You can set the start voltage by using
CV02. The higher the start voltage, the higher the locomotive's initial speed
when started. This adjustment is used to trim the locomotive to compensate for
its motor efficiency. If you have a locomotive that takes a lot of voltage to
get started, this adjustment can be helpful.
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The mid-point voltage adjustment allows
the motor speed curve to be altered at step 15, the midpoint of the motor
voltage curve by using CV06.
Max Voltage
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The maximum voltage adjustment lets you
set the maximum voltage to be applied at the top speed step. Use the maximum
voltage CV05 to limit the top speed of your locomotives.
Start voltage, mid point voltage and
maximum voltage can be used to quickly and effectively set your locomotive’s
throttle response curve to simulate the prototype.
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If you wish to be
more precise in setting your throttle response curve, loadable speed tables let
you define each individual speed step for a locomotive. Once you have defined
the speed curve you like, you can use the forward and reverse multiplier to
move the curve up or down in speed.
Setting up a
loadable speed table involves setting many CV’s since you will set a value for
each of 28 speed steps. Many DCC users find that using a computer based
programmer makes this process much easier. When you use a computer, you can
even save the speed tables you like and load them into other decoders quickly
and easily via the computer.
Can I MU Locomotives?
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DCC systems offer
three choices for consist control:
The Basic
Consisting method is to reprogram all the locomotives in a consist to the same
address and run them on one throttle. In this case all the locomotives must be
headed in the same direction, head to tail, head to tail, head to tail.
Advanced
Consisting stores the consist information in each decoder. The locomotives can
be added to and deleted from the consist in any orientation head to head or
tail to tail. This method requires that all locomotives in the consist be
equipped with decoders that support this feature. This method allows you to set
up a consist that will be "transportable" from one DCC layout to
another but you must be sure to always put the locomotives back on the track in
the same order and orientation you programmed them for or you can get some
unexpected results.
"Universal"
Consisting stores the consist information in the command station and allows you
to consist locomotives with any DCC decoder as well as an analog
locomotive. The locomotives can be added to and deleted from the consist in any
orientation head to head or tail to tail.
The number of
locomotives you can consist varies widely from system to system.
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In addition to
address and motion characteristics, most DCC decoders control constant
directional lighting and in some cases offer additional function outputs. DCC
decoders usually have at least 2 functions available (sometimes these are set
up as directional lights so that your headlights go on and off automatically
when you reverse the engine). Large-scale decoders have as many as 8 functions
available. Some decoders have special effects lighting built in so that you can
activate additional locomotive lighting like Mars lights, ditch lights, cab
lights, etc. Additional functions can be used for smoke units for steam
locomotives, sound units, and much more. These extra locomotive functions are
accessible from full-featured command stations. Some DCC decoders include a
mobile decoder and sound decoder in one unit.
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There are several
ways to program your decoders. Most DCC Command Stations have built in
programmers that send programming information as a broadcast message to any
decoder that is listening. This means that you could reprogram all the
locomotives on the track with one simple keystroke. To prevent this, it is
useful to add an isolated programming track to your layout and program decoders
as follows:
1. Run the
decoder-equipped locomotive you want to program onto the programming track.
2. Throw the
switch to disable the rest of the layout.
3. Switch your
command station to program mode and follow the manufacturer's instructions for
programming the decoder.
4. Switch the
layout back on and drive away.
Some DCC Command
Stations offer a separate programming output so that you can program decoders
without shutting down the rest of the layout as described above. Also some
systems offer operations mode programming which allows you to send programming
information to a specific decoder on the layout. Another programming option is
a stand-alone programmer or a computer based programmer.
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Now that DCC has been around for a few
years, locomotive manufacturers are beginning to build locomotives that are
more "decoder friendly." This makes installation much simpler than it
used to be! Many new HO locomotives are equipped with the NMRA standard medium
plug. DCC manufacturers also build decoders that replace the factory-installed
circuit board for many HO locos. If you have one of those, it’s just a matter
of plugging in your decoder and programming it. Most other HO locomotives allow
relatively easy decoder installation. Do the easy ones like Atlas/Kato Diesels
and Athearns first. Then as your skill increases, tackle the more difficult
engines like Rivarossi Steam engines and small yard engines.
N-scale & narrow gauge installations
are more difficult because of the limited space available for the decoders. N-scale
locomotive manufacturers are working on making their future releases decoder
friendly. Kato’s C44W-9 has a light board that can be removed and replaced by a
clip in decoder made especially for that locomotive. There are decoders that
replace the light boards in the Kato PA's and E8's. Still another N scale DCC
decoder is made for the Atlas GP40-2 and U25B's. If you are using other Atlas
or Kato engines in N scale, it's probably a good idea to start with locomotives
that have replacement frames available. These make N-scale installations easy
because you don't have to make room for the decoder or the wires, you simply
replace the frame and solder in the decoder. Other N-scale locomotives don't
require replacement frames but you will need to modify the weights to fit the
decoders inside.
Since almost all narrow gauge
installations are in steam locomotives, space is tight! You’ll want to consider
installing the decoders in your tenders where there is usually more room. Sound
is another issue that many narrow gaugers want to incorporate in their
operation and this requires even more room inside the locomotive because of the
need to install a speaker, too.
In G-scale locomotives, there is almost
always plenty of room inside to install DCC decoders and sound units, too. It
is usually easy to see where the wires to and this makes large-scale
installation easy. Beware that large scale locomotive manufacturers don’t
follow any wire color conventions when they build the locomotives so, it will
be important for you to closely examine your locomotive and determine
"which wire does what" before you start your installation.
Unfortunately, many large-scale locomotives were not made to be taken apart so,
getting the locomotive disassembled is often the biggest challenge you will
face in large-scale installations.
Decoder Installation
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Because every
engine is different we will cover only the basic concepts involved in decoder
installation.
Read the Instructions and Plan the
Installation
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Each manufacturer
provides instructions with decoders. Read them! Take a close look at the
operation of the locomotive you want to convert when it is running on regular
DC. Installing DCC decoders will not improve the mechanical operation of your
equipment! Prior to installing the decoder is a good time to audit the
mechanisms and give them a good tune up (since you already have the shell off).
Be very careful when you take you locomotive apart, don’t lose any of the
little parts that tend to fly off in every direction. If you decide not to
install a decoder in a given engine but plan to run it on a DCC layout do the
tune up anyway. If you are working with Athearn diesels, the November 1993
issue of Model Railroader (Page 106) has an excellent article on tuning up
these engines.
The mechanical
placement of the decoder is important and may involve sculpting plastic and or
metal parts to allow enough room for installation. Decoders from different
manufacturers have different form factors. You should choose the one that has a
current rating appropriate for your locomotive and that fits best in your
locomotive. Try to locate the decoder in the coolest part of the body. Your
decoders will provide more power to your motors if they are installed away from
heat sources inside the locomotive body like motors and lamps. Try to put them
where they can shed as much heat as possible.
Obviously, the scale
you model will have a bearing on the ease or difficulty of decoder
installation. In G scale, there is usually lots of room inside for decoder
installation, the trick is removing the shell. Even though decoders are smaller
today than ever, it is still a tough job to get them into many N-scale engines.
The small size of the HO decoders has made installation possible in most
diesels and steam engines. Some of the smaller switchers still present a
challenge and some modelers use the smaller N-scale decoders in these with no
problems. For N-scale modelers replacement frames really simplify decoder
installation.
Determining which Decoder To Use
Measuring Stall Current
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The first and
perhaps the most important part of decoder installation is being sure you have
the right decoder for your locomotive. If the motor's stall current exceeds the
decoder's rating you are sure to have problems down the road so, start by using
the following procedure to check the stall current of your motor.
1. Put the
locomotive without the shell on a regular DC track.
2. Attach a DC
current meter (ammeter) in series with one of the track feeds. Some power packs
that have ammeters are really ideal for this test.
3. Apply 12V DC
power to the track for N or HO. (16V for G)
4. Hold the
flywheel or drive shafts to stop the motor from rotating for a couple of
seconds.
5. While the
motor is stalled, measure the current that the unit is drawing from the power
pack. Be sure that while you are taking the measurement that the power to the
track remains at 12V to get an accurate measurement.
6. Use the
manufacturers' recommendations to choose the appropriate decoder for your
application.
Generally
speaking, N-scale engines with can motors draw about one amp, HO engines with
can motors draw about one amp. Older Athearns with open frame motors and Bowers
with Pittman motors draw around 1 3/4 amps. Large scale engines (O, S & G)
vary in current draw and some even have two motors, those with can motors may
draw less than 2 amps but each should be tested individually to determine which
decoder to use.
Test the Decoder
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Test your DCC
decoders before installation by following the manufacturers' recommendations.
Some manufacturers include basic test kits with starter sets; you can easily
build your own decoder tester or purchase one of the commercially available
models. You can save yourself a lot of troubleshooting time if you perform this
test first to be sure that the decoder you are installing is working before you
put it in your locomotive. You can do this test for new decoders and for ones
that you are moving from one locomotive to another. You will need a test lamp
and a protection resistor to perform the test. Instead of using an actual
motor, locomotive lights and functions, use a test lamp to be sure the decoder
is functioning properly. Use a protection resistor to avoid any damage to the
decoder caused by wiring errors. If you are a first time installer, this
procedure will have the added benefit of familiarizing you with the decoder
wiring before you do the installation
Decoder Diagram
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Once you have
chosen the right decoder and tested it, it's time to check the installation
instructions once more. Pay particular attention to the decoder wiring diagram
provided. Be sure you know the purpose of each wire and can identify where it
should be soldered to the locomotive. In general decoders follow the NMRA DCC
standard recommended wiring colors, but it’s always best to check just to be
sure.
Note that several
different types of light bulbs are used in locomotives and some lamp
installations may require that you use current setting resistors to prevent the
bulbs from burning out. Be sure to follow the manufacturers' instructions
concerning light installations.
Isolate the Motor
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For DC permanent
magnet powered locomotives, the decoder must be electrically inserted between
the track power pickups and the motor brushes. The most important part of any
successful locomotive conversion is proper electrical isolation of the motor
brush connections, so that they are driven exclusively by the decoder
circuitry.
Note: Failure to
isolate the motor will damage the decoder.
Once the motor is
isolated, you can proceed to follow the manufacturer's wiring diagram for
installing the decoder.
Test your installation on DC and DCC
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Once you have completed the installation,
test the locomotive with decoder installed to be sure it runs properly on DC
(if available on your system) and DCC. Address the locomotive, run it in both
directions, turn the lights on and off and try out any other functions you
installed.
Program your decoder’s personality
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Refer to your
manufacturer’s instructions for programming the various CV’s to set up your
decoder to run the way you want it to. If you are just getting started, it is
probably a good idea change the address right away but to run your locomotive
in the default settings for a while. This will allow you to learn how to
operate your system and become comfortable with all the new variables you have
control over. Later you can go back and change acceleration, deceleration,
speed curves, etc.
To learn more
about decoder installation, choose an installation application note that
applies to your operation from our applications note page. You will find examples of decoder
installation in various locomotives of various scales on this page.
DCC can add excitement and realism to your layout
whether you are an old pro or new to the hobby. It is very reliable and easy to
wire and install. You have many different equipment options at every price
level. You can run your trains the way you've always wanted to and not worry
about your control system. So, catch the wave of the future with DCC!
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