KB800 DS64 - Using A Virtual Top Address for Routes

When you program the DS64, you must program all four outputs, even if they are not connected to anything.  A "Virtual" top address can be used to avoid conflicts with actual turnout addresses and other routes. To create a virtual top address use a switch address for your top address that is not used to operate an actual turnout on the layout. The advantage of this is that you can consistently use either the "thrown" or “closed” command to operate all routes, making it easier to remember which position goes with which route to make them work. Since DS64 routes ...

KB801 DS64 - Automated Routing

Automated Routing with DS64   Routes are a way of operating a preset combination of turnouts to predefined positions using a single Switch command. Route tables hold the Switch Address and position information that make up the Route that operates when a single command is issued. The DCS100 Super Chief can store up to 32 individual routes that consist of a "Top" address and 7 additional turnout addresses and their positions.  The DS64 has a route table that can hold up to 8 individual routes that consist of a "Top" address and 7 additional turnout addresses and their positions. Sensors ...

KB802 DS64 - Route Table

Use this table as a planning guide for setting up a DS64 for route control.

KB804 DS64 - Set Up Using Option Switches (OpSw)

DS64 is set up by setting Option Switches (OpSw)This is how to set option switches on the DS64:1. Begin with your DS64 powered up. Turnouts can be either connected or not.2. On the DS64 press and hold the OPS button down for about 3 seconds until the red OPS LED and green ID LED begin to blink alternately. This indicates that the DS64 is ready to change the option switches.3. Using your DCC throttle, select the Switch Address that corresponds to the OpSw number and send the Closed or Thrown command corresponding to the setting you have chosen. Refer to ...

KB455 Route Basics - DCS100 or DCS200

You can use your DT400 series throttle with a DCS100 or DCS200 to set up routes that are triggered by operating a single turnout address to make it either c (closed) or t (thrown). Setting up and operating routes is similar to consisting locomotives because you can cause more than one unit to operate based on a single command sent to the system. We call the turnout address that other turnout addresses are “consisted” to, the TOP address. To operate a route, use Sw (Switch) mode to select the TOP turnout address in the route and move it to either closed or ...

KB328 Editing Routes

To go to the Edit Routes (Er) mode using DT400 series, you must pass through the clock editor: 1. Start in Fn mode. Press the EDIT Key to enter Edit Mode. Press the EDIT Key again to enter Ec (Edit Clock) mode. Press the EDIT Key again to enter EF (Edit Fast Rate) mode. Press the EDIT Key again to enter EA (Edit Alarm) mode. Press the EDIT Key again to enter Er (Edit Routes) mode. The DT400's display will show the following screen when you enter the Edit Routes mode. This display shows: Er (Edit Routes) in the Mode ...

KB329 Route Basics

The Super Chief can be used to operate routes. A Route is a group of turnouts and their specified positions that will be triggered by the activation of a single "TOP" switch address to a specified position. The DCS100 Super Chief supports up to 32 routes. Each route consists of a list that contains a TOP turnout address and its position (c or t) and up to 7 other turnout addresses and their positions. Routes are stored in the DCS100's memory and can be operated by any throttle in the system that can send switch commands. Each of these 32 ...

KB394 DS64 - Cascaded Routes Example

A cascaded route is where the last command of a route triggers the next route; this is also known to some as a nesting route. With the capacity of 8 turnouts per route, it becomes necessary to cascade routes if more than 8 turnouts are involved in a route. To highlight these possibilities, we use a very complex scenario with many turnouts and possible routes. Cascading routes allows the setup of long routes without the need for a computer. Since some routes exceed the capacity of 8 turnouts, the remaining turnouts of the long routes are setup in the second ...

KB327 Using the DS64 with internal DSC100 routes

When using a DCS100 or DCS200 to setup routes within the Command Station in conjunction with DS64 Stationary Decoders, the DS64 needs to be connected to Track Power. The DCS100/200 does not send internal route messages via LocoNet. DCS100/200s only send Routes as a series of switch commands out to the Track in DCC format.  The DSC100/200 were designed in 1996 and had no requirement to echo these same switch commands out via LocoNet.  Additionally, DS64 Stationary Decoders are designed to allow up to 8 Routes to be programmed internally into them. Please refer to the DS64 manual and other ...

KB750 DT402 & DT400 Series Throttle EDIT Key

The EDIT Key is used to enter the Edit Mode for editing the fast clock, routes, signaling, etc. It is also used to status edit decoders while in locomotive address selection mode.

KB691 Route creation and use

A route, which is a series of turnouts set into one specific configuration, can be automatically set up by using the DS64.

KB393 DS64 with Yard Ladder & Manual Route Buttons

  Simple Example of a Yard Ladder with Manual Route Buttons in a hidden yard. Set DS64 OptionSwitches 11 and 15 to 'c' closed to enable route commands from local inputs. Make sure the momentary-on push buttons are wired as shown in Fig.1 above. OPSw 11 enables the local inputs to trigger the routes stored in the DS64. A1 will trigger route1, S1 will trigger route 2, and so forth. OPSw 15 prevents the local inputs from directly triggering the outputs.Option Switch Configuration Press the OPS button on the powered DS64 for about three seconds until the red led begins ...

KB345 DS64 - Routes

Does the DS64 send commands over the track bus for all turnout addresses in one of its routes? Specifically, can DS64 defined routes include turnout addresses controlled by other stationary decoders connected to the track bus but not connected via LocoNet? LocoNet is the conduit for information outside of a specific DS64, including external devices controlled by a particular DS64. In some cases, the track bus may also be used but LocoNet is a more reliable path.

KB798 DS64 - How To Run A DS64 Route

How To Run a Route with DS64:1. Select the Switch Address that corresponds to the Top Address of the route you want to run.2. Issue a Closed or Thrown command depending on which you set up in the route table.Note that if you are using an actual switch address as your top address and you send the opposite closed or thrown command from that set up in the route; you will operate that switch address only and not the route.For example: If you set up Switch Address 50 as your Top Address by sending a Thrown command, you’ll need to ...

KB799 DS64 - Setting Up Routes With DS64

How To Set Up Routes Using Your DS64NOTE:  During this procedure the DS64 must be connected to an active LocoNet with an active command station.1. Press and hold down the STAT button on your DS64 until the green LED begins to blink quickly. You are now ready to set up a Route.2. To program the DS64 Route Number, use your DCC throttle in Switch mode to select a Switch Address from 1 through 8 and issue a Closed or Thrown command. This lets the DS64 know which of the 8 available routes you are setting up. This is NOT the ...