KB66 SE8C - Local Switch Inputs for Turnout Operation

SW01 to SW08 are inputs that allow a local switch mounted on the layout to operate the slow motion turnout machine. For example, SW01 when connected to the +VE sensor common (Pin 2 in figure) will reverse the voltages on SMTM1A and SMTM1B to change the position of turnout 1. SW02 controls local turnout 2 , etc. For each connection to +VE sensor common the slow motion turnout machine swaps direction and a Switch message is sent to LocoNet to report the new position of the turnout. This local control can be disconnected by setting OpSw 15 to closed, in ...

KB804 DS64 - Set Up Using Option Switches (OpSw)

DS64 is set up by setting Option Switches (OpSw)This is how to set option switches on the DS64:1. Begin with your DS64 powered up. Turnouts can be either connected or not.2. On the DS64 press and hold the OPS button down for about 3 seconds until the red OPS LED and green ID LED begin to blink alternately. This indicates that the DS64 is ready to change the option switches.3. Using your DCC throttle, select the Switch Address that corresponds to the OpSw number and send the Closed or Thrown command corresponding to the setting you have chosen. Refer to ...

KB806 DS64 - Stationary Address Programming

If you have more than four turnouts, you will need to program the addresses.The DS64 has 4 Output pairs labeled 1R & 1G, 2R & 2G, 3R & 3G, and 4R & 4G.  The DS64 is shipped from the factory with these outputs programmed as Switch Addresses 01, 02, 03, and 04 respectively. You can set the Switch Address of each of these four Outputs to any value from 01 - 2048.NOTE:  During this procedure the DS64 must be connected to an active LocoNet with an active command station.1. On the DS64’s control panel, press and hold the ID button ...

KB807 DS64 - Slow-motion turnout machines & crossing gates

Hook up for slow motion type turnout machines & crossing gates.Note: Multiple turnout machines of the same type can be operated on a single DS64 output.For example, you can run 2 Tortoise or Switchmaster machines on a single DS64 output.Note: If you find that your turnout is operating “backwards” simply switch the + & - wire connections to achieve correct operation.Note:  The outputs can be configured to drive a grade crossing signal.  See Knowledge Base article.

KB808 DS64 - Choose either solenoid or slow motion turnouts for a single DS64

Can I mix solenoid & slow motion turnout motors on a single DS64?No.The DS64 is configured for either for solenoid turnouts (the default setting)  OR slow motion turnouts. Only one type of turnout motor can be used on any particular DS64.If you have both slow motion and solenoid controlled turnouts on your railroad, different DS64s must be used for each type of turnout. 

KB811 DS64 - Setting Up to Operate Slow Motion Type Turnouts

At the factory, your DS64 was set to control solenoid type turnout machines that use a single pulse output for operation. If you are using slow motion turnout machines, like the Tortoise or Switchmaster, that need a static type output to operate, you’ll need to reconfigure the DS64’s outputs before hooking up your turnouts.To set up your DS64 to operate stall motor type turnouts:1. Connect the DS64’s ‘TRKA’ and ‘TRKB’ terminals to your track. No turnouts should be connected to the DS64 at this time.2. On the DS64 press and hold the OPS button down for about 3 seconds until ...

KB396 SE8C - Can you operate more than one slow motion turnout from one output?

Q:  Can the SE8C slow motion turnout controllers operate multiple turnouts from one output? A:  No. The slow motion connection was originally intended to be used with single slow motion drives for semaphores, part of the overall design of the SE8C signal driver. Since only one semaphore is operated, the circuitry was not designed to handle heavier loads than that single drive.

KB813 DS64 - Connecting to LocoNet

DS64 can be used as a LocoNet device. The two RJ12 sockets (above, left) on the back of DS64 are LocoNet Ports for connecting your DS64 to LocoNet.  Either can be used to connect to LocoNet, with the other being used to connect to other LocoNet devices.

KB814 Powering DS64

  There are three different ways to power the DS64.  Track power (Trk A and Trk B), Auxiliary power (AX1(-) and AX2(+)) and power through the rear modular power connector.  Connect the Trk A and Trk B screw terminals of the Power and Track Connections to the corresponding Rail A and Rail B track connections.  The PS14 power supply can be used with Auxiliary or the rear modular power connector.  The DS64 requires 300mA for proper operation.  Only one DS64 can be powered per PS14.  A generic DC power supply between 12-16vdc and 300mA can be connected to a DS64 ...

KB816 DS64 - Overview

DS64 Quad Stationary Decoder      The DS64 is a Stationary Decoder for use with 4 slow motion, solenoid, or bi-polar turnout machines Simple to hook up and configure   Controls 4 individual turnout machines: EITHER4 Slow motion turnout machines, such as TortoiseTM by Circuitron or SwitchmasterTMOR4 Solenoid-type turnout machines such as three wire (twin coil type) Peco or Atlas Snap Switches or two wire bi-polar type turnout machines such as Kato Unitrack, AristoCraft, or LGB turnouts with capacitive discharge capability  Support for up to 8 routes   Screw terminals make installation easy   Use with any LocoNet Compatible System   ...

KB273 DS64 - Fulgurex Switch Motors

For some reason it is not possible to successfully operate Fulgurex point motors with a DS64. Tortoise work fine. We have determined that the Fulgurex motor draws too much current for the DS64. Published sources describe the Fulgurex motor as needing 400 Ma for operation, which is well beyond the capacity of the DS64. When the DS64 tries to operate Fulgurex motor, the excess current draw appears to be a short circuit and the DS64 shuts down to protect itself. The Tortoise, while also a slow motion point motor, is "on" all the time since it is a stall-type motor. ...

KB484 DS64 or SE8C for Slow Motion Turnout Machine Control?

Q:  We will be using your SE8C's for signaling. Should we use the SE8C to control our slow motion switch machines, or should we use your DS64s for that function? A:  Both products will do the job. How you plan to use them on your layout will help you decide which is better in your situation. Here are some things to consider in making your decision:The SE8C will drive 8 slow-motion switch machines while the DS64 will drive four. If you have a large number of switch machines in a specific area, the SE8C might be a better choice, since the ...

KB605 DS52 Stationary Decoder Configuration and Programming Jumpers

There are two jumpers on the DS52 stationary decoder board. To properly use your DS52 you must be sure these jumpers are in the correct position. The configuration jumper sets whether your DS52 operates slow motion or solenoid type turnout machines. When the jumper is open it will run solenoid turnout machines. When it is closed it will operate slow motion turnout machines. The programming jumper determines whether the DS52 is in programming mode or not. To program the addresses for the DS52 the program jumper must be closed. For normal operation, it must be open.